The participation of Google has allowed us to avoid the occasional financial headache, a bidirectional relationship where both parties intervene in the intention of making the game a commercial success. "In this case they have us totally involved," they comment on marketing. Once the video game is finished, it will be Google who participates in the coordination and communication of what is Gylt, how people will be told about the existence of this video game in Stadia. Tequila Works currently has about thirty workers, figures far from - sometimes - hundreds of people who work in those productions that exceed the budget of many superhero movies. They are supplying us with more means than we could have imagined as independent study, ”they admit. Google is actively participating in the development of Stadia video games. You will not have to buy a new one over the years. “Forget the console This is a constantly changing platform. If it could take 24 months before finishing the design tasks, the tools, machine learning and other elements incorporated in the Google solution have allowed everything to go much faster and, therefore, the consumption of these titles is equally immediate. A twisted world, "with delicate terror," they laugh, immersed in a story of inner fears and bullying, where artificial intelligence will be more dynamic and will allow to build more complex environments without the need for so many resources. The game, which they describe as "nightmare," will tell the story of a girl, Sully, whose life is going through a multitude of difficulties. "We take it as an opportunity to reflect an experience that we could recreate here better than on any other platform, ”Rubio emphasizes. "We wanted to tell a more intimate story." Stadia changes the way in which development studies work allows to apply improvements in the design of physics, more realism of artificial intelligence when it comes to reacting to the player's actions. Gylt, his new work, will only see the light here and not on consoles, a risk that seems certain that it will be worth it. That's when they sat down to think and try to be aware that they were one of the few studios in the world, one of more than 5,000, working with Google's development kits. “They asked us to use our imagination to do something different from everything we had worked on before” "They asked us to use our imagination to do something different from everything we had worked on before." “We tried it and they convinced us,” adds Canela. With the connections that remain in many places in Europe, even in large cities, until now it seemed impossible to guarantee a quality similar to reproduction that can be achieved natively. Then everything sounded unimaginable for technical reasons. "You can imagine our skepticism at that time," he continues. "It was they who addressed us," says Rubio. Getting there was a long road, with some uncertainty, but that they hope will serve as a start for a new way to create and consume video games, their CEO, Raúl Rubio, and David Canela, designer, have told EL PAÍS. They were one of the few studies that could get on the stage of that presentation ceremony in March, a meeting where Luz Lancho, vice president of the company, explained the benefits of this candidate to the protagonist of the next great videogame revolution and presented his current exclusive project for Stadia, Gylt. Tequila Works, a studio based in Madrid, is the only Spanish immersed in development for Stadia, but how have they achieved it? The only thing you need to work is an Internet connection, a remote control and opening a Chrome browser, just as we would do on YouTube, with the difference that instead of looking for videos we find video games of great importance. Google Stadia is the protagonist of this stimulus, a cloud platform that is not quite a Netflix of video games, but that does allow access to quality content from a state-of-the-art console without the need for downloads or patches We don't need a console either. It always does, but this time with the pretense of giving a total change in the way we have to consume them.
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